The use of eye movements in human-computer interaction techniques: what you look at is what you get
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Intelligent gaze-added interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Button selection for general GUIs using eye and hand together
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Effective eye-gaze input into Windows
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Identifying fixations and saccades in eye-tracking protocols
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Chinese input with keyboard and eye-tracking: an anatomical study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Twenty years of eye typing: systems and design issues
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Gaze-orchestrated dynamic windows
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Proceedings of the 2004 symposium on Eye tracking research & applications
EyeWindows: evaluation of eye-controlled zooming windows for focus selection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An embedded system for an eye-detection sensor
Computer Vision and Image Understanding - Special issue on eye detection and tracking
Efficient eye pointing with a fisheye lens
GI '05 Proceedings of Graphics Interface 2005
Speech-augmented eye gaze interaction with small closely spaced targets
Proceedings of the 2006 symposium on Eye tracking research & applications
Improving hands-free menu selection using eyegaze glances and fixations
Proceedings of the 2008 symposium on Eye tracking research & applications
ACM Transactions on Accessible Computing (TACCESS)
Perspective change: a system for switching between on-screen views by closing one eye
AVI '08 Proceedings of the working conference on Advanced visual interfaces
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Eye-operated assistive technology for environmental control
Telehealth/AT '08 Proceedings of the IASTED International Conference on Telehealth/Assistive Technologies
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The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addition to keyboard and mouse. We present three practical applications of gaze as an augmented input for pointing and selection, application switching, and scrolling. Our gaze-based interaction techniques do not overload the visual channel and present a natural, universally-accessible and general purpose use of gaze information to facilitate interaction with everyday computing devices.