CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of tiled and overlapping windows
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A gaze-responsive self-disclosing display
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What you look at is what you get: eye movement-based interaction techniques
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The use of eye movements in human-computer interaction techniques: what you look at is what you get
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Graphical fisheye views of graphs
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Elastic Windows: evaluation of multi-window operations
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Elastic Windows: a hierarchical multi-window World-Wide Web browser
Proceedings of the 10th annual ACM symposium on User interface software and technology
An evaluation of an eye tracker as a device for computer input2
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Chinese input with keyboard and eye-tracking: an anatomical study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and deploying an information awareness interface
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
What's in the eyes for attentive input
Communications of the ACM
Interacting with groups of computers
Communications of the ACM
Focusing on the essential: considering attention in display design
Communications of the ACM
Eye Tracking Methodology: Theory and Practice
Eye Tracking Methodology: Theory and Practice
EyePliances: attention-seeking devices that respond to visual attention
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Gaze-orchestrated dynamic windows
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
UAI'99 Proceedings of the Fifteenth conference on Uncertainty in artificial intelligence
eyeView: focus+context views for large group video conferences
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Media eyepliances: using eye tracking for remote control focus selection of appliances
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Efficient eye pointing with a fisheye lens
GI '05 Proceedings of Graphics Interface 2005
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
EyePoint: practical pointing and selection using gaze and keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gazetop: interaction techniques for gaze-aware tabletops
CHI '07 Extended Abstracts on Human Factors in Computing Systems
GUIDe: gaze-enhanced UI design
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Longitudinal evaluation of discrete consecutive gaze gestures for text entry
Proceedings of the 2008 symposium on Eye tracking research & applications
Noise tolerant selection by gaze-controlled pan and zoom in 3D
Proceedings of the 2008 symposium on Eye tracking research & applications
Snap clutch, a moded approach to solving the Midas touch problem
Proceedings of the 2008 symposium on Eye tracking research & applications
All eyes on the monitor: gaze based interaction in zoomable, multi-scaled information-spaces
Proceedings of the 13th international conference on Intelligent user interfaces
The inspection of very large images by eye-gaze control
AVI '08 Proceedings of the working conference on Advanced visual interfaces
A Fitts Law comparison of eye tracking and manual input in the selection of visual targets
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
A framework for gaze selection techniques
Proceedings of the 2008 annual research conference of the South African Institute of Computer Scientists and Information Technologists on IT research in developing countries: riding the wave of technology
Disambiguating ninja cursors with eye gaze
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-modal Interface in Multi-Display Environment for Multi-users
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
The Attentive Hearing Aid: Eye Selection of Auditory Sources for Hearing Impaired Users
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Can eyes reveal interest? Implicit queries from gaze patterns
User Modeling and User-Adapted Interaction
Gazemarks: gaze-based visual placeholders to ease attention switching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing gaze-supported multimodal interactions for the exploration of large image collections
Proceedings of the 1st Conference on Novel Gaze-Controlled Applications
Effects of different visual feedback forms on eye cursor's stabilities
IDGD'11 Proceedings of the 4th international conference on Internationalization, design and global development
A new approach for cluster detection for large datasets with high dimensionality
DaWaK'05 Proceedings of the 7th international conference on Data Warehousing and Knowledge Discovery
Investigating gaze-supported multimodal pan and zoom
Proceedings of the Symposium on Eye Tracking Research and Applications
Look & touch: gaze-supported target acquisition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Comparing eye and gesture pointing to drag items on large screens
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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In this paper, we present an attentive windowing technique that uses eye tracking, rather than manual pointing, for focus window selection. We evaluated the performance of 4 focus selection techniques: eye tracking with key activation, eye tracking with automatic activation, mouse and hotkeys in a typing task with many open windows. We also evaluated a zooming windowing technique designed specifically for eye-based control, comparing its performance to that of a stan-dard tiled windowing environment. Results indicated that eye tracking with automatic activation was, on average, about twice as fast as mouse and hotkeys. Eye tracking with key activation was about 72% faster than manual conditions, and preferred by most participants. We believe eye input performed well because it allows manual input to be provided in parallel to focus selection tasks. Results also suggested that zooming windows outperform static tiled windows by about 30%. Furthermore, this performance gain scaled with the number of windows used. We conclude that eye-controlled zooming windows with key activation pro-vides an efficient and effective alternative to current focus window selection techniques.