Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Usability inspection methods
Getting to know users and their tasks
Human-computer interaction
The essential guide to user interface design: an introduction to GUI design principles and techniques
Human-computer interaction (2nd ed.)
Human-computer interaction (2nd ed.)
GUI design handbook
Auditory User Interfaces: Toward the Speaking Computer
Auditory User Interfaces: Toward the Speaking Computer
Usability Engineering
Nonvisual tool for navigating hierarchical structures
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
Clique: a conversant, task-based audio display for GUI applications
ACM SIGACCESS Accessibility and Computing
Using think aloud protocol with blind users:: a case for inclusive usability evaluation methods
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
Analysis of navigability of Web applications for improving blind usability
ACM Transactions on Computer-Human Interaction (TOCHI)
Dual educational electronic textbooks: the starlight platform
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Out from behind the curtain: learning from a human auditory display
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Revisiting breadth vs. depth in menu structures for blind users of screen readers
Interacting with Computers
PUIR: parallel user interface rendering
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
Sasayaki: augmented voice web browsing experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An incremental approach for building accessible and usable web applications
WISE'10 Proceedings of the 11th international conference on Web information systems engineering
Non-visual access to GUIs: leveraging abstract user interfaces
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
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Ever since applications with graphical user interfaces were introduced, individuals who are blind have experienced great difficulty accessing these applications. The quality of access provided through a combination of screen reading software and speech synthesizer is greatly dependent on the design of the mainstream application interface. In attempt to better understand the access strategies employed by users of screen readers, this study was designed to (a) examine the interaction between users of screen reading technology and graphical user interface (GUI) elements and (b) to identify the type and significance of obstacles encountered during these interactions. Fifty-eight unique obstacles encountered by participants were identified. These obstacles were encountered by the thirteen participants a total 534 times. Although many obstacles lead to minor delays, the cumulative effect of these obstacles was to significantly delay, and in many cases, prevent task completion.