Giving computer science students real-world experience
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Toward an understanding of teaching and learning about information systems
ACSE '98 Proceedings of the 3rd Australasian conference on Computer science education
Conveying technical content in a curriculum using problem based learning
ACSE '98 Proceedings of the 3rd Australasian conference on Computer science education
A smorgasbord of pedagogical dishes
Proceedings of the 2nd Australasian conference on Computer science education
Integrating case studies and projects in IS management education
Proceedings of the 2nd Australasian conference on Computer science education
A comparative analysis of design principles for project-based IT courses
Proceedings of the 2nd Australasian conference on Computer science education
Using software development teams in a classroom environment
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
Supporting reflection in introductory computer science
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Evaluating individuals in team projects
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Combining cooperative learning and peer instruction in introductory computer science
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Using large projects in a computer science curriculum (panel session)
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
A case-study based approach to assessment of systems design and implementation
ACSE '96 Proceedings of the 1st Australasian conference on Computer science education
Programming studio: a course for improving programming skills in undergraduates
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Integrating reflective writing in CS/IS
ACM SIGCSE Bulletin
Implementing studio-based learning in CS2
Proceedings of the 41st ACM technical symposium on Computer science education
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This paper summarises some of the key issues arising from the implementation of studio-based teaching in two IT-based undergraduate courses. The studios aim to provide students with experiential learning, in which they can `learn by doing'. They are based on a model of studio teaching advocated by Schon. The paper describes a wide variety of ideas which have been tried in the studios, and discusses student and staff responses. It indicates some of the lessons which have been learned, and identifies the key issues which need to be addressed when implementing studio teaching.