CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
Supporting social navigation on the World Wide Web
International Journal of Human-Computer Studies - Special issue: innovative applications of the World Wide Web
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Hypertext paths and the World-Wide Web: experiences with Walden's Paths
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Using paths in the classroom: experiences and adaptations
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Animated autonomous personal representatives
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Footprints: history-rich tools for information foraging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Social connotations of space in the design for virtual communities and social navigation
Designing information spaces
Social navigation: modeling, simulation, and experimentation
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Supporting distributed software development by modes of collaboration
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
MLTutor: An Application of Machine Learning Algorithms for an Adaptive Web-based Information System
International Journal of Artificial Intelligence in Education
Presence: Teleoperators and Virtual Environments
Principles for applying social navigation to collaborative systems
Proceedings of the 4th Symposium on Computer Human Interaction for the Management of Information Technology
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Social navigation is the process of making navigational decisions in real or virtual environments based on social and communicative interaction with others. A computational model for social navigation is presented as an extension to an existing framework for general navigation, reducing decision-making to the minimization of cognitive costs. Consideration for social navigation gives rise to a classification framework based on the synchronicity, directness, and social presence during social interaction, each of which has direct effect on the cognitive costs of navigational tasks. Finally, a new recommender system, TRAILGUIDE, is presented as a tool that facilitates social navigation by allowing authors to explicitly publish "trails" within and between World Wide Web pages.