Combining edges and points for interactive high-quality rendering
ACM SIGGRAPH 2003 Papers
Delay streams for graphics hardware
ACM SIGGRAPH 2003 Papers
Pixel-Exact Rendering of Spacetime Finite Element Solutions
VIS '04 Proceedings of the conference on Visualization '04
A hierarchical shadow volume algorithm
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Proceedings of the Conference on High Performance Graphics 2009
Two methods for antialiased wireframe drawing with hidden line removal
Proceedings of the 24th Spring Conference on Computer Graphics
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A4: asynchronous adaptive anti-aliasing using shared memory
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Hi-index | 0.00 |