An efficient implementation of reactivity for modeling hardware in the scenic design environment
DAC '97 Proceedings of the 34th annual Design Automation Conference
Multithreaded programming with Pthreads
Multithreaded programming with Pthreads
Hardware reuse at the behavioral level
Proceedings of the 36th annual ACM/IEEE Design Automation Conference
A fast heuristic scheduling algorithm for periodic ConcurrenC models
Proceedings of the 2010 Asia and South Pacific Design Automation Conference
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Systems-on-chip (SOC) design calls for the use of executable system design language (SLDL). SpecC is a C-based SLDL designed to embrace the IP-centric design methodology. In this paper, we present a SpecC-language-based approach for system level simulation of SOC. Pros and cons of this approach is compared against the existing library-based approaches. Furthermore, we discuss in detail the various design considerations for the SpecC simulation API as well as our reference implementation.