i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Developing CSCW tools for idea finding -: empirical results and implications for design
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Journal of Systems and Software - Special issue: Ubiquitous computing
Effects of display position and control space orientation on user preference and performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perception of elementary graphical elements in tabletop and multi-surface environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Empirical investigation into the effect of orientation on text readability in tabletop displays
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Proceedings of the ACM 2009 international conference on Supporting group work
The conference room as a toolbox: technological and social routines in corporate meeting spaces
Proceedings of the fourth international conference on Communities and technologies
Semantic ambient media--an introduction
Multimedia Tools and Applications
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmented desk system: the information table of collaborative and cooperative (InfoTable)
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
Hi-index | 0.01 |
In this paper, we describe our 'Formal Demonstration Presentation' and provide background information on the video published in the video proceedings. The presentation provides an account of the development of the second generation of roomware© components based on our experiences with the first generation. The redesign, resp. new design and implementation resulted in a comprehensive environment consisting of several different roomware components and software facilitating new forms of human computer interaction and cooperation. We present the second generation consisting of: DynaWall, InteracTable, CommChairs, ConnecTable, and the Passage mechanism, together with the corresponding software BEACH, PalmBeach, and MagNets.