Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Roomware©: the second generation
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Integrating Information Appliances into an Interactive Workspace
IEEE Computer Graphics and Applications
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
A comparison of techniques for multi-display reaching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The proximity factor: impact of distance on co-located collaboration
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Collaborative coupling over tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
reacTIVision: a computer-vision framework for table-based tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
How pairs interact over a multimodal digital table
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Using job-shop scheduling tasks for evaluating collocated collaboration
Personal and Ubiquitous Computing - Special Issue: User-centred design and evaluation of ubiquitous groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VCode and VData: illustrating a new framework for supporting the video annotation workflow
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Collaboration and interference: awareness with mice or touch input
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of Graphics Interface 2009
The conference room as a toolbox: technological and social routines in corporate meeting spaces
Proceedings of the fourth international conference on Communities and technologies
Understanding Multi-touch Manipulation for Surface Computing
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
Investigating teamwork and taskwork in single- and multi-display groupware systems
Personal and Ubiquitous Computing
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Comparing horizontal and vertical surfaces for a collaborative design task
Advances in Human-Computer Interaction
Bridging private and shared interaction surfaces in co-located group settings
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
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Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) environments. However, little is known about the effects of combining shared multi-touch tabletops with multi-touch tablet computers (tablets) as the collaborators' personal displays. In this paper we present the implementation of a MDE with multi-touch input on both shared and personal displays and its evaluation regarding task performance, user preferences and collaboration strategies compared to a standard multi-touch tabletop setting. Eight participant pairs had to solve a collaborative sorting task using three different transfer techniques. Based on an analysis of video recordings, log files and user feedback we identified task solving and collaboration strategies. The use of tablets enabled participants to follow diverse strategies and participants preferred the collaboration using tablets, while overall task performance and the amount of close collaboration were higher without the tablets.