The psychometrics of cybersickness
Communications of the ACM
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Automating the display of third person/stealth views of virtual environments
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
Judgment of natural perspective projections in head-mounted display environments
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
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This paper describes a study that investigated the effect of field-of-view, display type, and user role on the experience of simulator sickness and presence in users of a virtual environment. Though it interacted with the other experimental factors, field-of-view was found to be the major determinant of both simulator sickness and presence.