SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Multiresolution painting and compositing
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Geometrical, topological, and hierarchical structuring of overlapping 2-D discrete objects
Computers and Graphics
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Ordinary bitmaps allow pixels to be black or white. We introduce a second bitmap, the "alpha" bitmap, which allows pixels to be transparent as well. The alpha bitmap makes it possible to have black-and-white images that are nonrectangular or that have holes in them. It also provides a richer set of operations for working with bitmaps. We present the mathematics for a two-bit compositing algebra, and suggest extensions for two-bit compositing, painting, and region filling. Each of these operations can be implemented with ordinary bitblts and presented on ordinary bitmap displays. We analyze the cost of each two-bit operation in terms of the number of bitblts it requires.