IEEE Computer Graphics and Applications
Computer Graphics Forum
Finite topology as applied to image analysis
Computer Vision, Graphics, and Image Processing
The mathematical structure of raster graphics
The mathematical structure of raster graphics
Planar maps: an interaction paradigm for graphic design
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital topology: introduction and survey
Computer Vision, Graphics, and Image Processing
Incremental computation of planar maps
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Inkwell: A 2-D animation system
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A topological approach to digital topology
American Mathematical Monthly
Generation of shading-off in images by extrapolation of Lipschitz functions
Graphical Models and Image Processing
IEEE Computer Graphics and Applications
Inter-pixel eudlidean pahts for image analysis
DCGA '96 Proceedings of the 6th International Workshop on Discrete Geometry for Computer Imagery
A family of new algorithms for soft filling
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Inside and outside within combinatorial pyramids
GbRPR'05 Proceedings of the 5th IAPR international conference on Graph-Based Representations in Pattern Recognition
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A model of scenes composed of 2-D discrete objects is presented. A generalization of the 2 1/2-D positioning features usually implemented in 2 1/2-D environments is given, treating object superimposition. The positioning representation sits on an explicit topological and geometrical encoding of object boundaries. This approach allows structured manipulations of objects (intersection, combination,...) and efficient redisplay of scene, such that every modified pixel is drawn exactly once. Moreover, this model is consistent from a geometrical and topological point of view and allows the construction of a scene from a digital image. Many applications can be considered; graphics editors, paintboxes, image processing environments, etc.