Directx 3d Graphics Programming Bible

  • Authors:
  • Julio Sanchez;Maria P. Canton

  • Affiliations:
  • -;-

  • Venue:
  • Directx 3d Graphics Programming Bible
  • Year:
  • 2000

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Abstract

From the Publisher:Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.Author Biography: Julio Sanchez is an associate professor of Computer Science at Minnesota State University, whose programming books have been translated into Chinese, Japanese, and Korean. He has collaborated on more than a dozen previous books with Maria P. Canton, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics. Maria P. Canton is the executive vice president of Skipanon Software, a software development and consulting company and also teaches at Minnesota State University. She has collaborated on more than a dozen previous books with Julio Sanchez, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics.