Computer graphics and image processing tools for visual servoing
ISCGAV'06 Proceedings of the 6th WSEAS International Conference on Signal Processing, Computational Geometry & Artificial Vision
A visual servoing robot control architecture
ICCOMP'06 Proceedings of the 10th WSEAS international conference on Computers
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From the Publisher:Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.Author Biography: Julio Sanchez is an associate professor of Computer Science at Minnesota State University, whose programming books have been translated into Chinese, Japanese, and Korean. He has collaborated on more than a dozen previous books with Maria P. Canton, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics. Maria P. Canton is the executive vice president of Skipanon Software, a software development and consulting company and also teaches at Minnesota State University. She has collaborated on more than a dozen previous books with Julio Sanchez, including the McGraw-Hill Programmer's Desk Reference and High-Resolution Video Graphics.