Introducing computer science through animation and virtual worlds

  • Authors:
  • Susan H. Rodger

  • Affiliations:
  • Duke University, Durham, NC

  • Venue:
  • SIGCSE '02 Proceedings of the 33rd SIGCSE technical symposium on Computer science education
  • Year:
  • 2002

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Abstract

We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with scripting languages, an interactive programming environment, a programmable modeling environment, and finish with a simple programming language. Students work in pairs on computers during class. Each student creates a web portfolio to display their work.