A software infrastructure to support introductory computer science courses
SIGCSE '96 Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education
Refactoring: improving the design of existing code
Refactoring: improving the design of existing code
Extreme programming explained: embrace change
Extreme programming explained: embrace change
Using a project submission tool across the curriculum
CCSC '00 Proceedings of the fifth annual CCSC northeastern conference on The journal of computing in small colleges
Integrating testing into the curriculum — arsenic in small doses
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Reliable software through composite design
Reliable software through composite design
Post-graduate assessment of CS students: experience and position paper
Journal of Computing Sciences in Colleges
The back end of a grading system
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Automated testing of stochastic systems: a statistically grounded approach
Proceedings of the 2006 international symposium on Software testing and analysis
Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
A domain-specific language for urban simulation variables
dg.o '08 Proceedings of the 2008 international conference on Digital government research
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In this paper we explore frameworks for performing unit testing in Java. The vehicle for this exploration is a student-written, skeleton program developed for the Computer Graphics course. Our analysis of this one experiment leads us to speculate what benefits in program development and design might accrue by requiring students to unit test their own programs.