An engineering environment for hardware/software co-simulation
DAC '92 Proceedings of the 29th ACM/IEEE Design Automation Conference
Synthesis and simulation of digital systems containing interacting hardware and software components
DAC '92 Proceedings of the 29th ACM/IEEE Design Automation Conference
A cross-debugging method for hardware/software co-design environments
DAC '93 Proceedings of the 30th international Design Automation Conference
A Model and Methodology for Hardware-Software Codesign
IEEE Design & Test
A Hardware-Software Codesign Methodology for DSP Applications
IEEE Design & Test
Periodic signal suppression in a concurrent fault simulator
EURO-DAC '91 Proceedings of the conference on European design automation
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One of the interesting problems in hardware-software co-design is that of debugging embedded software in conjunction with hardware. Currently, most software designers wait until a working hardware prototype is available before debugging software. Bugs discovered in hardware during the software-debugging phase require re-design and re-fabrication, thereby not only delaying the project but also increasing cost. It also puts software debugging on hold until a new hardware prototype is available. In this paper we describe a hardware-software co-simulator that can be used in the design, debugging and verification of embedded systems. This tool contains simulators for different parts of the system and a backplane which is used to integrate the simulators. This enables us to simulate hardware, software and their interaction efficiently. We also address the problem of simulation speed. Currently, the more accurate (in terms of timing) the models used, the longer it takes to simulate a system. Our main contribution is a set of techniques to speed up simulation of processors and peripherals without significant loss in timing accuracy.