Extra-ordinary human-computer interaction: interfaces for users with disabilities
Extra-ordinary human-computer interaction: interfaces for users with disabilities
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-computer interaction
Hypertext paths and the World-Wide Web: experiences with Walden's Paths
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Structuring and visualising the WWW by generalised similarity analysis
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Towel: a real world mobility on the Web
Proceedings of the third international conference on Computer-aided design of user interfaces
The travails of visually impaired web travellers
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
Web Site Usability: A Designer's Guide
Web Site Usability: A Designer's Guide
Opening the eyes of those who can see to the world of those who can't: a case study
Proceedings of the 36th SIGCSE technical symposium on Computer science education
A Semantic-web based framework for developing applications to improve accessibility in the WWW
W4A '06 Proceedings of the 2006 international cross-disciplinary workshop on Web accessibility (W4A): Building the mobile web: rediscovering accessibility?
Augmenting the mobility of profoundly blind web travellers
The New Review of Hypermedia and Multimedia - Special issue: Scholarly hypermedia
Looking Ahead: A Comparison of Page Preview Techniques for Goal-Directed Web Navigation
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Adding semantics in web-based digital libraries to support information seeking of blind people
SMO'05 Proceedings of the 5th WSEAS international conference on Simulation, modelling and optimization
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The Towel project seeks to find solutions to problems encountered by both visually impaired and sighted users when travelling in the World Wide Web by leveraging solutions found in real-world mobility and applying them to the virtual world. Visually impaired users find mobility on the Web particularly difficult because of the reliance of hypermedia on visual layout and large viewable areas that facilitate and enhance sighted mobility. Hypertext design and usability has traditionally concentrated upon navigation to facilitate this mobility; consequently other aspects of travel are neglected and web mobility has suffered. Similarly, the Web Accessibility Initiative (WAI) Guidelines do not take a holistic view of travel and therefore in both these cases a fully rounded view of mobility cannot be formulated. This paper presents the basis for these assertions by drawing analogies between real-world and virtual-world mobility, and then attempts to substantiate these analogies by conducting a pilot study of virtual mobility on a focus group of both sighted and visually impaired web users. Knowledge of the differences in travel between visually impaired and sighted people will enable the design of better user agents and web content for visually impaired users as well as the sighted community.