Better Living Through Geometry

  • Authors:
  • Barry Brumitt;Steven Shafer

  • Affiliations:
  • Microsoft Research, One Microsoft Way, Redmond, WA, USA;Microsoft Research, One Microsoft Way, Redmond, WA, USA

  • Venue:
  • Personal and Ubiquitous Computing
  • Year:
  • 2001

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Abstract

Mark Weiser described ubiquitous computing as “invisible, everywhere computing that does not live on a personal device of any sort, but is in the woodwork everywhere”[1]. The EasyLiving project is concerned with development of an architecture and technologies for ubiquitous computing environments that allow the dynamic aggregation of diverse I/O devices into a single coherent user experience. Though the need for research in distributed computing, perception and interfaces is widely recognised, the importance of an explicit geometric world model for enhancing the user’s experience of a ubiquitous computing system has not been well-articulated. This paper describes three scenarios that benefit from geometric context and introduces the EasyLiving Geometric Model.