Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital manipulatives: new toys to think with
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Connectables: dynamic coupling of displays for the flexible creation of shared workspaces
Proceedings of the 14th annual ACM symposium on User interface software and technology
Better Living Through Geometry
Personal and Ubiquitous Computing
Aura: an Architectural Framework for User Mobility in Ubiquitous Computing Environments
WICSA 3 Proceedings of the IFIP 17th World Computer Congress - TC2 Stream / 3rd IEEE/IFIP Conference on Software Architecture: System Design, Development and Maintenance
Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media
Proceedings of the 16th annual ACM symposium on User interface software and technology
Techniques de couplage de bureaux: Ambient-Desktop comme illustration
UbiMob '05 Proceedings of the 2nd French-speaking conference on Mobility and ubiquity computing
Meta-user interfaces for ambient spaces
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Dynamic user interface distribution for flexible multimodal interaction
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
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Coupling is the action of binding two entities so that they can operate together to provide new functions. In this article, we propose a formal definition for coupling and present a graph theoretic notation so that the side-effects of the creation of a coupling can be analyzed in a formal and systematic way. We then describe I-AM (Interaction Abstract Machine), a middleware that supports the dynamic coupling of interaction resources such as screens, keyboards and mice, to form a unified interactive space. Using our notation, we illustrate how couplings are supported in I-AM.