VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
The Living Virtual Kinka Kuji Temple: A Dynamic Environment
IEEE MultiMedia
Real-Time Animation of King Ashur-nasir-pal II(883-859 BC) in the Virtual Recreated Northwest Palace
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
"This Old Digital City" One Year Later: Experience Gained, Lessons Learned, and Future Plans
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Omega: on-line memory-based general purpose system classifier
Omega: on-line memory-based general purpose system classifier
Communication of digital cultural heritage in public spaces by the example of Roman cologne
EuroMed'10 Proceedings of the Third international conference on Digital heritage
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Virtual Reality (VR) technology opens up many new possibilities. One of the new and upcoming areas this VR technology is rapidly being used for is in the Digital Heritage domain. With the abundant content and the need for preservation and conservation for cultural heritage, there has been an explosion of Digital Heritage projects worldwide. VR technology provides an important educational tool to recreate the cultural heritage content in an immersive high-quality 3D environment for the users to enter and experience the culture in real-time. Intuitive interaction techniques providing users other tools as an alternative to the conventional mouse and keyboard input also add to enhanced educational value. Here, we present a Digital Heritage project focusing on the Singapore region. We have selected the Peranakans and their Culture as the main topic for reconstruction using the VR technology. Innovative interaction techniques specific to the selected Digital Heritage content is also under development. This paper outlines the motivation, early developments, and implementation currently in progress.