Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
The NURBS book
A tool for teaching curve design
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Teaching surface design made easy
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
An introduction to NURBS: with historical perspective
An introduction to NURBS: with historical perspective
Computing with geometry as an undergraduate course: a three-year experience
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Geometric modeling with splines: an introduction
Geometric modeling with splines: an introduction
Fundamentals of Computer Graphics
Fundamentals of Computer Graphics
If you know b-splines well, you also nnow NURBS!
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Curve and surface interpolation and approximation: knowledge unit and software tool
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Education: Visualizing and animating the winged-edge data structure
Computers and Graphics
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This paper describes the authors' approach of introducing important concepts and algorithms of B-splines to junior computer science students with the help of a pedagogical tool DesignMentor. This approach is non-mathematical and intuitive, and has been used and refined in the past six years.