Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
The NURBS book
A tool for teaching curve design
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Teaching surface design made easy
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
Computing with geometry as an undergraduate course: a three-year experience
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Fundamentals of Computer Graphics
Fundamentals of Computer Graphics
Teaching B-splines is not difficult!
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
If you know b-splines well, you also nnow NURBS!
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Education: Visualizing and animating the winged-edge data structure
Computers and Graphics
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This paper describes a knowledge unit and the use of a software tool, DesignMentor, for teaching a very challenging topic in computer graphics and visualization, namely: curve and surface interpolation and approximation. Topics include global and local interpolation, global approximation, and curve network interpolation. For the past six years, a junior-level course has successfully used this approach.