Introduction to Solid Modeling
Introduction to Solid Modeling
Geometric and solid modeling: an introduction
Geometric and solid modeling: an introduction
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
A tool for teaching curve design
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Designing a data structure for polyhedral surfaces
Proceedings of the fourteenth annual symposium on Computational geometry
Teaching surface design made easy
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
Rendering + modeling + animation + postprocessing = computer graphics
Proceedings of the eighth annual consortium on Computing in Small Colleges Rocky Mountain conference
Computing with geometry as an undergraduate course: a three-year experience
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Rendering + modeling + animation + postprocessing = computer graphics
ACM SIGGRAPH Computer Graphics
Fundamentals of Computer Graphics
Fundamentals of Computer Graphics
Computer Graphics and Virtual Environments: From Realism to Real - Time
Computer Graphics and Virtual Environments: From Realism to Real - Time
ACM SIGGRAPH Computer Graphics
Teaching B-splines is not difficult!
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Winged edge polyhedron representation.
Winged edge polyhedron representation.
If you know b-splines well, you also nnow NURBS!
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Curve and surface interpolation and approximation: knowledge unit and software tool
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Computer Graphics: Theory Into Practice
Computer Graphics: Theory Into Practice
A Combinatorial Analysis of Boundary Data Structure Schemata
IEEE Computer Graphics and Applications
Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments
IEEE Computer Graphics and Applications
A polyhedron representation for computer vision
AFIPS '75 Proceedings of the May 19-22, 1975, national computer conference and exposition
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The winged- and half-edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory course to computer graphics usually have difficulty in handling these data structures and developing applications. This paper describes the authors' effort in the development of a visualization and animation tool for teaching and learning these data structures. This tool also includes a simple pseudo-code-like language for algorithm design. Instructors may employ this tool for presentation and demonstration purposes. Students may use the simple language to develop and experiment with new algorithms before their actual implementation. The visualization and animation system may be used to explore and understand the relationship among mesh elements and algorithm execution.