Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visibility culling for interactive dynamic scenes
Integrated image and graphics technologies
Behaviour, realism and immersion in games
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Web-based historical city walks: advances and bottlenecks
Presence: Teleoperators and Virtual Environments - Special issue: Virtual heritage
Walking by thinking: the brainwaves are crucial, not the muscles!
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
How Colorful Was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments
Presence: Teleoperators and Virtual Environments
Virtual reality system with integrated sound field simulation and reproduction
EURASIP Journal on Applied Signal Processing
Education: Visualizing and animating the winged-edge data structure
Computers and Graphics
Computational Intelligence and Neuroscience - Brain-Computer Interfaces: Towards Practical Implementations and Potential Applications
A 3D face matching framework for facial curves
Graphical Models
Eye Tracking and Gaze Based Interaction within Immersive Virtual Environments
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
A 3-D collision handling algorithm for surgery simulation based on feedback fuzzy logic
IEEE Transactions on Information Technology in Biomedicine - Special section on biomedical informatics
A study of leaf modeling technology based on morphological features
Mathematical and Computer Modelling: An International Journal
Technical Section: A review of virtual environments for training in ball sports
Computers and Graphics
Modelling the walled city of Nicosia
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Journal of Database Management
Intent capturing through multimodal inputs
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
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