Rendering: Parallelization of Bresenham's Line and Circle Algorithms

  • Authors:
  • William E. Wright

  • Affiliations:
  • -

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1990

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Abstract

Parallel algorithm for line and circle drawing that are based on J.E. Bresenham's line and circle algorithms (see Commun. ACM, vol.20, no.2, p.100-6 (1977)) are presented. The new algorithms are applicable on raster scan CRTs, incremental pen plotters, and certain types of printers. The line algorithm approaches a perfect speedup of P as the line length approaches infinity, and the circle algorithm approaches a speedup greater than 0.9P as the circle radius approaches infinity. It is assumed that the algorithm are run in a multiple-instruction-multiple-data (MIMD) environment, that the raster memory is shared, and that the processors are dedicated and assigned to the task (of line or circle drawing).