Parallel Boxing in B-Spline Intersection

  • Authors:
  • Jonathan Yen;Susan Spach;Mark Smith;Ron Pulleyblank

  • Affiliations:
  • -;-;-;-

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1991

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Abstract

A modified formulation of oriented boxing called oriented slab boxing is presented. It almost doubles the speed of the oriented boxing component in B-spline intersection. The method used to accelerate B-spline intersection includes algorithmic improvements and parallelization of the algorithm at different levels of granularity to find an optimum solution on a network of parallel processors. The software testbed is linked to a B-spline-based library, which is a prototype of what may be used in an actual engineering design environment. A parallel implementation of the algorithm on a network of three processors achieves an additional twofold improvement in speed.