The Workstation the Interpress Page and Document Description Language
Computer - Computer science education in the US
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
An introduction to Gargoyle: an interactive illustration tool
Proceedings of the International Conference on Electronic Publishing on Document manipulation and typography
Incremental computation of planar maps
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
PostScript language reference manual (2nd ed.)
PostScript language reference manual (2nd ed.)
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The movable filter as a user interface tool
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Real-time techniques for 3D flow visualization
Proceedings of the conference on Visualization '98
Implementing interface attachments based on surface representations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Nonlinear Projection: Using Deformations in 3D Viewing
Computing in Science and Engineering
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Games with a purpose for social networking platforms
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Drawing with the Flow: a sketch-based interface for illustrative visualization of 2D vector fields
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Layers for effective volume rendering
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
TrajectoryLenses - a set-based filtering and exploration technique for long-term trajectory data
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
Hi-index | 0.00 |
In computerized 2.5D illustration systems, users construct pictures by layering bounded geometrical shapes and specifying graphical properties such as line width, fill color, and transparency. Unfortunately, these graphical properties can only be applied to entire shapes; visual effects that cross apparent shape boundaries require extra shapes or boundaries. This article describes the use of spatially-bounded visual filters, called Magic Lens filters, as components of an illustration. A Magic Lens filter changes the appearance of shapes seen through its interior, making the spatial extent of the effect independent of those shapes' boundaries. Overlapping lenses composes their effects, allowing the designer to easily create visually complex results. Magic Lens filters create a wide range of spatially-bounded visual effects, including the appearance of tinted glass, optical lenses, water, glow, weaving, shadows, x-rays, plaids, and 3D depth, and do so more easily than conventional techniques. This article describes their implementation and shows many examples of illustrations enhanced by Magic Lens filters.