Physiological principles for the effective use of color
IEEE Computer Graphics and Applications
Color gamut mapping and the printing of digital color images
ACM Transactions on Graphics (TOG)
Envisioning information
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
A technical introduction to digital video
A technical introduction to digital video
Coloring Web Graphics.2 with Cdrom
Coloring Web Graphics.2 with Cdrom
Visual Cues: Practical Data Visualization
Visual Cues: Practical Data Visualization
Color-Defective Vision and Computer Graphics Displays
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Semiology of graphics
Improving searching and reading performance: the effect of highlighting and text color coding
Information and Management
Usability of CAPTCHAs or usability issues in CAPTCHA design
Proceedings of the 4th symposium on Usable privacy and security
Technical Section: Using color in visualization: A survey
Computers and Graphics
What makes you click: exploring visual signals to entice interaction on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Mosaic Test: measuring the effectiveness of colour-based image retrieval
Multimedia Tools and Applications
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Color is a powerful and attractive aspect of our experience of the world, which shapes the perception, interpretation, and memories of everything seen. Color therefore provides an important dimension in visual communication, which when used well may greatly enhance the effectiveness of a message, but when used badly may substantially impair it.Computer graphics and computer-generated imagery constitute another medium for visual communication, to be added to a list that includes drawing, painting, printing, photography, cinema, and television. In every case the effective use of color depends not only on the affordances (the intrinsic strengths and limitations) of the particular medium but also on human factors and the context in which the display is viewed. Choice of graphic color palettes and handling of image color rendering must be based on a user-centered design perspective, considering all aspects of the communication. It follows that no strict rules can be laid down for the use of color in computer graphics, because what works well in one case may be detrimental in another. Nonetheless, guidelines prove useful when choosing colors for different purposes.