Color gamut mapping and the printing of digital color images
ACM Transactions on Graphics (TOG)
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Achieving color uniformity across multi-projector displays
Proceedings of the conference on Visualization '00
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
Digital Color Management: Encoding Solutions
Digital Color Management: Encoding Solutions
Guest Editors' Introduction: Large-Format Displays
IEEE Computer Graphics and Applications
An inexpensive scheme for calibration of a colour monitor in terms of CIE standard coordinates
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Projection Displays
LAM: luminance attenuation map for photometric uniformity in projection based displays
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
Color gamut matching for tiled display walls
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Optimized color gamuts for tiled displays
Proceedings of the nineteenth annual symposium on Computational geometry
Color Nonuniformity in Projection-Based Displays: Analysis and Solutions
IEEE Transactions on Visualization and Computer Graphics
Perceptual photometric seamlessness in projection-based tiled displays
ACM Transactions on Graphics (TOG)
Camera-Based Calibration Techniques for Seamless Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Advances towards next-generation flexible multi-projector display walls
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
A Unified Paradigm For Scalable Multi-Projector Displays
IEEE Transactions on Visualization and Computer Graphics
Adaptive chrominance correction for a projector considering image and screen color
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Improving brightness for a multi-projector display considering image content
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
A three-phase approach to photometric calibration for multi-projector display using LCD projectors
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
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Large-format displays created by tiling multiple, projected images have been used for decades in flight simulators and entertainment and are commercially available in a variety of forms. More recently, various research organizations have built custom display walls out of commodity projectors to support research in visualization, large-format display, and interaction. In these settings, making the display appear as a single, seamless surface has proven challenging. Where tiles overlap, they create bright seams. The tiles vary in color and brightness, not only from tile to tile, but within each tile. Each projector has a slightly different color gamut, caused by variations in the bulb, color filters, and digital processing (contrast, brightness, and gamma) for the projector. The spatial variation in brightness has two causes. First, the light from a projection system doesn't uniformly illuminate the screen. Second, the light doesn't scatter uniformly out of the front of the screen, making the perceived brightness depend on the viewing angle. In some projectors, the projected light's color also varies across the tile's face, resulting in unwanted tints in the images. I describe what causes these variations and what can be done about them