Simple and integrated heuristic algorithms for scheduling tasks with time and resource constraints
Journal of Systems and Software
The Spring kernel: a new paradigm for real-time operating systems
ACM SIGOPS Operating Systems Review
Architecture for distributed multimedia database systems
Computer Communications - Multimedia communications
Experimental Evaluation of a Real-Time Scheduler for a Multiprocessor System
IEEE Transactions on Software Engineering
Microsoft Windows multimedia authoring and tools guide
Microsoft Windows multimedia authoring and tools guide
An object oriented architecture for multimedia information systems
Data Engineering - Special issue on multimedia information systems
Principles of delay-sensitive multimedia data storage retrieval
ACM Transactions on Information Systems (TOIS)
A file system for continuous media
ACM Transactions on Computer Systems (TOCS)
A Construction Set for Multimedia Applications
IEEE Software
Object Placement in Parallel Hypermedia Systems
VLDB '91 Proceedings of the 17th International Conference on Very Large Data Bases
Providing VCR capabilities in large-scale video servers
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Supporting random access on real-time retrieval of digital continuous media
Computer Communications
Hi-index | 4.10 |
A class of constrained-latency storage access (CLSA) applications that require both large amounts of storage and guarantees for short latencies are presented. A range of existing approaches to meeting the requirements of CLSA applications is surveyed. Their limitations indicate that the technology does not yet exist to support complex CLSA applications on general-purpose storage architectures. A variety of good solutions exists for meeting throughput and latency requirements for continuous media data, including dedication of resources, presequencing, and greedy prefetching. However, none of the current approaches supports the automatic anticipation of scripted data access as required for interactive editing and playback of video segments.