Face to interface: facial affect in (hu)man and machine
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Communicating facial affect: it's not the realism, it's the motion
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Categorical imperative NOT: facial affect is perceived continuously
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Beyond Bandwidth: Dimensions of Connection in Interpersonal Communication
Computer Supported Cooperative Work
Conversational management of network trouble perturbations in personal videoconferencing
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
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Facial affect is central to many VMC & affective computing applications, which often compress motion or frame-rate to reduce video bandwidth. Our studies show that claims that "categorical perception" effects protect facial affect from temporal degradation are illusory. Preserving motion is essential, even at the cost of image compression.