A computational model for the stereoscopic optics of a head-mounted display
Presence: Teleoperators and Virtual Environments - Premier issue
Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A Method of Computational Correction for Optical Distortioin in Head-Mounted Displays
A Method of Computational Correction for Optical Distortioin in Head-Mounted Displays
Presence: Teleoperators and Virtual Environments
Optical Versus Video See-Through Head-Mounted Displays in Medical Visualization
Presence: Teleoperators and Virtual Environments
Stereo depth assessment experiment for microscope-based surgery
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Egocentric Depth Judgments in Optical, See-Through Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
Depth judgment measures and occluding surfaces in near-field augmented reality
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
Hi-index | 0.00 |
The utilization of head-mounted displays (HMDs) in hign-end applications such as medical, engineering, and scientific visualization necessitates that the position of objects be rendered accurately and precisely. Accuracy and precision of rendered depth for near-field visualization were measured in a custom-designed bench prototype HMD. Experimental results were compared to theoretical predictions established from a computational model for rendering and presenting virtual images by Robinett and Rolland (1992). Such a theoretical model provided the necessary graphics transformations required so that rendered virtual objects be perceived at the rendered depth in binocular HMDs. Three object shades of various sizes were investigated under two methodologies: tne method of constant stimuli modified for random size presentation and the method of adjustments. Results snow a 2 mm and an 8 mm performance for the accuracy and the precision of rendered depth in HMDs, respectively. Results of the assessment of rendered depth in HMDs for near-field visualization support employing the method of adjustments over the method of constant stimuli whether or not the method of constant stimuli is modified for random size presentation.