Framsticks: Towards a Simulation of a Nature-Like World, Creatures and Evolution

  • Authors:
  • Maciej Komosinski;Szymon Ulatowski

  • Affiliations:
  • -;-

  • Venue:
  • ECAL '99 Proceedings of the 5th European Conference on Advances in Artificial Life
  • Year:
  • 1999

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Abstract

In this paper we describe our attempt to create a naturelike simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with the environment, their neural network control, and both directed and open-ended evolution. We describe a complex, three-dimensional simulation system, where various fitness criteria can be selected for evolving species, and a spontaneous evolution can be run. The work is still being developed, and we hope to make it a realistic model capable of producing real-life phenomena through an open-ended evolution in a lifelike world of stick creatures.