AROMA: abstract representation of presence supporting mutual awareness
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Life on the Screen: Identity in the Age of the Internet
Life on the Screen: Identity in the Age of the Internet
Three-dimensional Internet developments
BT Technology Journal
Universal access to the net: requirements and social impact
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Does immersion make a virtual environment more usable?
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Towards Computation over Communities
Community Computing and Support Systems, Social Interaction in Networked Communities [the book is based on the Kyoto Meeting on Social Interaction and Communityware, held in Kyoto, Japan, in June 1998]
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Virtual Reality (VR) provides a powerful technology that will dramatically change the way we communicate in the near future. In BT, we have been collaborating with Sony and the BBC in researching VR technology by developing and delivering collaborative virtual environments (VEs) to support communities. This paper presents The Mirror, a ground breaking experiment in VR technology over the Internet, which provided a vehicle for exploring key questions like: How can we support evolving communities and enhance communication using this technology? What are the key components that constitute compelling, stimulating and easy to use VEs? We modified existing tools and techniques used for usability assessment to introduce concepts of 'trial by Internet' and 'cyberfocus groups'.