Evaluating 3D task performance for fish tank virtual worlds
ACM Transactions on Information Systems (TOIS)
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
Human and machine dimensions of 3D interfaces for virtual environments
CHI '95 Conference Companion on Human Factors in Computing Systems
Psychological issues of virtual environment interfaces
ACM SIGCHI Bulletin
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
C++
Immersion in desktop virtual reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
Real people in surreal environments
BT Technology Journal
Reflections of Communities in Virtual Environments: The Mirror
Community Computing and Support Systems, Social Interaction in Networked Communities [the book is based on the Kyoto Meeting on Social Interaction and Communityware, held in Kyoto, Japan, in June 1998]
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Usability tests comparing three different virtual environment (VE) interface designs indicate that an immersive VE is more usable than two non-immersive VEs for a task with search and navigation components. Three interface designs were tried in a counterbalanced within-subjects procedure with ten randomly-ordered trials for each interface design. One of the interface designs used a head-tracked, stereoscopic head-mounted display. The other two interface designs used hand-tracking and were non-immersive---the visual display appeared on a desktop monitor. Results for sixty participants doing the same task with each interface design show faster task completion times with the immersive design.