A survey of algorithms for volume visualization
ACM SIGGRAPH Computer Graphics
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Computer environment for interventional neuroradiology procedures
Simulation and Gaming - Symposium: medical and healthcare simulation, part 2
Simulation of Interventional Neuroradiology Procedures
MIAR '01 Proceedings of the International Workshop on Medical Imaging and Augmented Reality (MIAR '01)
Multidimensional volume visualization for PC-based microsurgical simulation system
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
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We describe a new algorithm for 3D, and potentially higher, volume rendering. This algorithm takes advantage of the shear-warp factorization technique to reduce matrix computing and a hierarchical data structure for better utilization of spatial coherence. The algorithm represents an improvement over existing algorithms in terms of performance, with little compromise in image quality. The algorithm benefits 3D volume rendering as well as multi-modality volume rendering. Initial work on comparison and validation of algorithm are done. The results and analysis show that the algorithm is promising. Our preliminary work in using this method for medical simulation is also discussed. This method is particularly suitable for PC-based medical simulation where the computation load is high and the raw computing power is limited.