Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A fast volume rendering algorithm for time-varying fields using a time-space partitioning (TSP) tree
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Accelerating time-varying hardware volume rendering using TSP trees and color-based error metrics
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
4D volume rendering with the Shear Warp factorisation
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Feature based volumetric video compression for interactive playback
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
A hardware-assisted hybrid rendering technique for interactive volume visualization
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Texture hardware assisted rendering of time-varying volume data
Proceedings of the conference on Visualization '01
Shear-image order ray casting volume rendering
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Shear-Warp Volume Rendering Algorithms Using Linear Level Octree for PC-Based Medical Simulation
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
4D Volume Rendering with the Shear Warp Factorisation: Extensions and Quantitative Results
IV '01 Proceedings of the Fifth International Conference on Information Visualisation
An exploration of space-time constraints on contextual information in image-based testing interfaces
ECDL'06 Proceedings of the 10th European conference on Research and Advanced Technology for Digital Libraries
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Microsurgery is a highly complex surgical procedure on small body parts performed by a dedicated surgical team. An operating microscope is typically used to obtain a precise view of the soft tissues. The complexity of the microsurgical procedure makes it a suitable application of virtual/augmented reality technology for training purpose. In this paper, we present an overview of our simulator and then describe the visualization work that reconstructs the magnified view of the operating area from medical images. Our 3D linear level octree(LLO) based volume rendering algorithm, and newly proposed dynamic linear level octree (DLLO) based 4D volume rendering algorithm are integrated with a texture-based renderer to form the visualization component. In contrast to the conventional algorithms, our method achieves fast rendering speed, reduced requirement for texture bandwidth and combined surface-volume rendering for realistic and interactive PC-based medical simulations.