Navigating in unfamiliar geometric terrain
STOC '91 Proceedings of the twenty-third annual ACM symposium on Theory of computing
How to learn an unknown environment (extended abstract)
SFCS '91 Proceedings of the 32nd annual symposium on Foundations of computer science
SODA '92 Proceedings of the third annual ACM-SIAM symposium on Discrete algorithms
Piecemeal learning of an unknown environment
COLT '93 Proceedings of the sixth annual conference on Computational learning theory
Piecemeal graph exploration by a mobile robot (extended abstract)
COLT '95 Proceedings of the eighth annual conference on Computational learning theory
Exploring unknown environments
STOC '97 Proceedings of the twenty-ninth annual ACM symposium on Theory of computing
Combinatorial optimization
SFCS '90 Proceedings of the 31st Annual Symposium on Foundations of Computer Science
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The Postman Problem is defined in the following manner: Given a connected graph G and a start point s ∈ V (G), we call a path J in G a postman tour if J starts and ends at s and contains every edge in E(G). We want to find a shortest postman tour in G. Thus, we minimize the number |J| - |E(G)|, called the penalty of J for G. In this paper, we consider two online versions of The Postman Problem, in which the postman is initially placed at a start point and allowed to move on edges. The postman is given information on the incident edges and/or the adjacent vertices of the current vertex v. The first model is called The Labyrinth Model, where the postman only knows the existence of the incident edges from v. Thus, he/she does not know the other endpoint w of an edge from v, even if it is already visited. The second one is The Corridor Model, where the postman can 'see' the other endpoint w from v. This means that if w is already visited, he/she knows the existence of w before traversing the edge (v,w). We devised an algorithm for The Corridor Model whose penalty is bounded by 2|V (G)|-2. It performs better than the algorithm described in [8], in the case when the other visited endpoint of an edge from a current vertex is known to the postman. In addition, we obtained lower bounds of a penalty for The Corridor and Labyrinth Models. They are (4|V (G)|-5)/3 and (5|V (G)|-3)/4, respectively. Our online algorithm uses a linear time algorithm for the offline Postman Problem with a penalty at most |V|-1. Thus, the minimum penalty does not exceed |V|-1 for every connected graph G. This is the first known upper bound of a penalty of an offline postman tour, and matches the obvious lower bound exactly.