Disjoint pattern database heuristics
Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
Admissible Moves in Two-Player Games
Proceedings of the 5th International Symposium on Abstraction, Reformulation and Approximation
Memory-efficient A* heuristics for multiple sequence alignment
Eighteenth national conference on Artificial intelligence
Perspectives on artificial intelligence planning
Eighteenth national conference on Artificial intelligence
Space-efficient memory-based heuristics
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Simultaneous heuristic search for conjunctive subgoals
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 3
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 2
Constraint-based agents: an architecture for constraint-based modeling and local-search-based reasoning for planning and scheduling in open and dynamic worlds
Inconsistent heuristics in theory and practice
Artificial Intelligence
Efficient memory bound puzzles using pattern databases
ACNS'06 Proceedings of the 4th international conference on Applied Cryptography and Network Security
The time complexity of A* with approximate heuristics on multiple-solution search spaces
Journal of Artificial Intelligence Research
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