Interactive spectral volume rendering
Proceedings of the conference on Visualization '02
Rendering biological iridescences with RGB-based renderers
ACM Transactions on Graphics (TOG)
A novel progressive refinement algorithm for full spectral rendering
Real-Time Imaging
Rendering optical effects based on spectra representation in complex scenes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Combined rendering of polarization and fluorescence effects
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
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