Exact from-region visibility culling
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Occlusion Culling Algorithms: A Comprehensive Survey
Journal of Intelligent and Robotic Systems
The global occlusion map: a new occlusion culling approach
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Efficient Conservative Visibility Culling Using the Prioritized-Layered Projection Algorithm
IEEE Transactions on Visualization and Computer Graphics
Ray space factorization for from-region visibility
ACM SIGGRAPH 2003 Papers
Erosion based visibility preprocessing
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A VRML97-X3D extension for massive scenery management in virtual worlds
Proceedings of the ninth international conference on 3D Web technology
Visibility culling for interactive dynamic scenes
Integrated image and graphics technologies
A general algorithm for output-sensitive visibility preprocessing
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Finding large sticks and potatoes in polygons
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
Massive model visualization techniques: course notes
ACM SIGGRAPH 2008 classes
ACM SIGGRAPH 2009 Courses
Spatio-temporal upsampling on the GPU
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Distributed visibility culling technique for complex scene rendering
Journal of Visual Languages and Computing
Proceedings of Graphics Interface 2011
Efficient compression of visibility sets
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
FastV: from-point visibility culling on complex models
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Hardware-accelerated from-region visibility using a dual ray space
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Aggressive region-based visibility computation using importance sampling
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
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