Story-marking with improvisational puppets
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Proceedings of the third annual conference on Autonomous Agents
3rd International Conference on Autonomous Agents
Proceedings of the third annual conference on Autonomous Agents
JAM: a BDI-theoretic mobile agent architecture
Proceedings of the third annual conference on Autonomous Agents
Requirements for an architecture for believable social agents
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Designing Comprehensible Agents
IJCAI '99 Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence
A framework for plot control in interactive story systems
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
From Simulated Dialogues to Interactive Performances
Proceedings of the 9th ECCAI-ACAI/EASSS 2001, AEMAS 2001, HoloMAS 2001 on Multi-Agent-Systems and Applications II-Selected Revised Papers
PRICAI '02 Proceedings of the 7th Pacific Rim International Conference on Artificial Intelligence: Trends in Artificial Intelligence
Hi-index | 0.00 |
We want to provide children, who have been shown to be highly skilled improvisers, with synthetic actors for interactive improvisational plays. Using a conflict oriented play structure we let them experience dramatic situations. Our Dramatised Actant Model maintains a dynamic balance between the opposing forces: a user-controlled avatar and several system characters. The model ensures there is a reasonable amount of interaction between the virtual characters even if the user is not actively contributing to the emergent narrative. We illustrate how the model can be instantiated and realised by presenting a first scenario called "The Black Sheep". We also give an overview of our 3D virtual environment platform and deliberative agent architecture that we have used to implement the virtual puppet theatre.