The NAVL Distributed Virtual Reality System

  • Authors:
  • Martine Wedlake;Kin F. Li;Fayez El Guibaly

  • Affiliations:
  • -;-;-

  • Venue:
  • AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
  • Year:
  • 1998

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Abstract

Current distributed virtual reality systems suffer from many inherent difficulties: inadequate network architecture, poor object distribution and coherency, poor system resource management, and poor over-all performance. This paper outlines the NAVL DVR system, designed to overcome these problems with a distributed client/server network architecture and master/slave autonomous object distribution mechanism using ForceLet simulation.