A Discrete Radiosity Method

  • Authors:
  • Rémy Malgouyres

  • Affiliations:
  • -

  • Venue:
  • DGCI '02 Proceedings of the 10th International Conference on Discrete Geometry for Computer Imagery
  • Year:
  • 2002

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Abstract

We present a completely new principle of computation of radiosity values in a 3D scene. The method is based on a voxel approximation of the objects, and all occlusion calculations involve only integer arithmetics operation. The method is proved to converge. Some experimental results are presented.