Designing for usability: key principles and what designers think
Communications of the ACM
Relations between cognitive psychology and computer system design
Interfacing thought: cognitive aspects of human-computer interaction
A quantitative theory of human-computer interaction
Interfacing thought: cognitive aspects of human-computer interaction
HCI, what is it and what research is needed?
Interfacing thought: cognitive aspects of human-computer interaction
The 1984 Olympic Message System: a test of behavioral principles of system design
Communications of the ACM
Approximate modelling of cognitive activity: towards an expert system design aid
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The designer as user: building requirements for design tools from design practice
Communications of the ACM
Analysing the scope of cognitive models in human-computer interaction: a trade-off approach
Proceedings of the Fourth Conference of the British Computer Society on People and computers IV
Innovation in user interface development: obstacles and opportunities
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Modeling the Cognitive content of displays
Human Factors
A quantitative model of the learning and performance of text editing knowledge
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Architecture of Cognition
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Design practice and interface usability: Evidence from interviews with designers
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Problem Solving
Softening up hard science: reply to newel1 and card
Human-Computer Interaction
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GLEAN: a computer-based tool for rapid GOMS model usability evaluation of user interface designs
Proceedings of the 8th annual ACM symposium on User interface and software technology
The GOMS family of user interface analysis techniques: comparison and contrast
ACM Transactions on Computer-Human Interaction (TOCHI)
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Analytical models are extremely useful and important tools for design engineering in many fields. They provide engineers with performance predictions for a specified design, and they also can assist in design improvements by identifying the sources of performance deficiencies.Currently analytical models are not commonly used for design engineering in HCI. However, university research has produced some promising results, and has led to exploratory development projects in several major corporations.