Animated Talking Head with Personalized 3D Head Model
Journal of VLSI Signal Processing Systems - special issue on multimedia signal processing
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
A Speech Driven Talking Head System Based on a Single Face Image
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Facial motion cloning with radial basis functions in MPEG-4 FBA
Graphical Models
Design, implementation and evaluation of the Czech realistic audio-visual speech synthesis
Signal Processing - Special section: Multimodal human-computer interfaces
A video based personalized face model generation approach for network 3d games
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
A Review on 3D Signing Avatars: Benefits, Uses and Challenges
International Journal of Multimedia Data Engineering & Management
Hi-index | 0.00 |
In this paper, we describe our techniques for the automatic cloning of a human face which can be animated in real-time using both video and audio inputs. Our system can be used for video conferencing and telecooperative work at various sites with shared virtual environment inhabited by virtual clones. This work is part of a European project VIDAS (AC057). A generic face model is used which is modified to fit to the real face. Primarily two aspects are considered: (1) modeling involving the construction of a 3D texture mapped face model fitting to the real face; (2) the animation of the new constructed face. Automatic texture fitting is employed to produce the virtual face with texture mapping from the real face image. A model-independent facial animation module provides real-time animation. The system allows integration of audio and video inputs and produces a synchronized visual and acoustic output.