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PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Efficient clustering and visibility calculation for global illumination
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Parallel ray tracing on a chip
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vLOD: High-Fidelity Walkthrough of Large Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Consistency constraints and 3D building reconstruction
Computer-Aided Design
Out of core photon-mapping for large buildings
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
GPU-based out-of-core many-lights rendering
ACM Transactions on Graphics (TOG)
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