Reporting about industrial strength software engineering courses for undergraduates
Proceedings of the 24th International Conference on Software Engineering
Problems and Programmers: an educational software engineering card game
Proceedings of the 25th International Conference on Software Engineering
An experimental card game for teaching software engineering processes
Journal of Systems and Software - Special issue: Software engineering education and training
Dimensions of software engineering course design
Proceedings of the 28th international conference on Software engineering
Computer Assisted Learning with Card Game in System Design Concept
Advances in Blended Learning
Semiotic inspection method in the context of educational simulation games
Proceedings of the 2010 ACM Symposium on Applied Computing
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Software engineering students should carry out projects requiring them to work in groups, develop requirements documents, and design a system employing object-oriented techniques. To help determine what other project features to require in the limited time of a single semester, we asked software professionals with leadership roles to rank several possible project requirements according to their value for students' professional development. The features were ranked as follows, from most to least important: (1) Working with real users, (2) Developing a working prototype, (3) Completing a running system, and (4) Writing a formal verification and validation report. The results show that the area of user and client communication is seen as most crucial.