What Leading Practitioners Say Should Be Emphasized in Students' Software Engineering Projects
CSEET '99 Proceedings of the 12th Conference on Software Engineering Education and Training
What makes things fun to learn? heuristics for designing instructional computer games
SIGSMALL '80 Proceedings of the 3rd ACM SIGSMALL symposium and the first SIGPC symposium on Small systems
Using heuristics to evaluate the playability of games
CHI '04 Extended Abstracts on Human Factors in Computing Systems
SimSE: an educational simulation game for teaching the Software engineering process
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Teaching software engineering through game design
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
FIE '01 Proceedings of the Frontiers in Education Conference, 2001. on 31st Annual - Volume 01
Simse: a software engineering simulation environment for software process education
Simse: a software engineering simulation environment for software process education
The semiotic inspection method
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Can inspection methods generate valid new knowledge in HCI? The case of semiotic inspection
International Journal of Human-Computer Studies
Semiotic Engineering Methods for Scientific Research in HCI
Semiotic Engineering Methods for Scientific Research in HCI
Composition of HCI evaluation methods for hybrid virtual environments
Proceedings of the 2011 ACM Symposium on Applied Computing
Applicability of the semiotic inspection method: a systematic literature review
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
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Software process simulation is increasingly being used as an approach for analyzing complex business, for supporting management planning, for helping with software process training and learning and for supporting the software process improvement. In addition to providing to users a simulation tool that supports all these aspects, it is also important to consider some other requirements during the tool's design, such as efficient and effective communication of the designer's message to the user. In this way, we show how semiotic concepts can be used in the analysis and generation of knowledge through the application of the Semiotic Inspection Method (SIM), a semiotic engineering evaluation method. In this paper we present a scientific application of SIM to a Software Engineering simulation game focusing the analysis on feedback aspects and issues. The results go beyond the system analyzed and point to considerations regarding simulation games used in educational contexts.