Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Interactive analysis and display of tabular data
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
The device model of interaction
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
The semantics of graphic input devices
The papers of the ACM symposium on Graphic languages
The George Washington University Core System implementation
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Definition and use of higher-level graphics input tools
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
The semantics of graphical input
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Status report of the graphic standards planning committee
ACM SIGGRAPH Computer Graphics - Status report of the graphic standards planning committee
Lexical and pragmatic considerations of input structures
ACM SIGGRAPH Computer Graphics
ACM SIGGRAPH Computer Graphics
Structured Graphics for Distributed Systems
ACM Transactions on Graphics (TOG)
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The design and implementation of a basic graphics system for a heterogeneous network environment is described. The design has been influenced by the SIGGRAPH Core System, GKS, and proposals being considered by the ANSI Technical Committee on Computer Graphics Programming Languages. It permits hierarchical object definition, direct and indirect attribute specification, screen window management and complex styles of interaction. Important parts of the implementation include a device-independent database for graphical objects, a workstation driver which produces device code, and a device kernel which manages the display list. Problems relating to device independence and network partitioning are discussed.